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Basic Concepts Mouse Keyboard Screen Controls Color Palettes Status Bar Menus


 

toolbar001.gif (7090 bytes)

From the left:

  • Base Factor:  The whole number that TileDreams uses in generating the tile set, and amount of rotation associated with the tile-rotation keys.
  • Tile Menu:  A graphic-enabled menu that changes when you change the base factor.   You can change the current tile by selecting it from this menu.
  • Outline Width: A graphic-enabled menu that affects the thickness of the outline around the tile.  Line thickness radiates from the actual edge of the tile in equal directions, and effectively increases the size of the tile, but does not reposition the vertices.  Tile in TileDreams appear "stacked" in the order they are placed.
  • Tile Size:  A slide control that allows you to adjust the length of the tile-side in pixels.  Tiles cannot be resized once they are placed.
  • Point Sharing:  A check-box that enables or disables this feature.  Point Sharing is an advanced topic, and is covered elsewhere in this manual.
  • Detect Vertex Sensitivity:  Adjust the sensitivity of the detect-vertex feature, in pixels.  When the mouse gets within range of a previously placed tile's vertex, the current-tile will appear highlighted, indicating it is within range of an existing vertex.   Placing a tile while it is within range forces it to share that vertex.  Set this to 0 to disable Detect Vertex.
  • Show / Hide Palette: Toggles the palette on or off.
  • Focus: A graphic enabled control that allows you to specify which TileDreams element is affected by color assignment commands. 
    Tile Fill Tile Outline Background Highlight
    fillico.bmp (2102 bytes) outlineico.bmp (2102 bytes) backgroundico.bmp (2102 bytes) higlightico.bmp (3126 bytes)
  • Palette: A graphic enabled control that allows you to specify which of two palettes for color selections.  These two options are covered in in the section on Color
    RGB 216
    rgbico.bmp (3126 bytes) fixedico.bmp (3126 bytes)

 

 

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Last modified: 05/21/04